Wonder Boy in Monster Land 5q4k2o

SMS game, 1988 6y85d

Genre:
Arcade
Year:
1988
Developer:
Escape
Publisher:
SEGA
Perspective:
Side-view
Releases:
Commodore 64 (1989)
Also known as:
Bikkuriman World, Mônica no Castelo do Dragão, SEGA AGES: Wonder Boy Monster Land, Super Wonder Boy, Super Wonder Boy Monster World, Super Wonder Boy in Monster Land, Super Wonder Boy: Super Monster Land

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Wonder Boy in Monster Land screenshot 2Wonder Boy in Monster Land screenshot 3Wonder Boy in Monster Land screenshot 4Wonder Boy in Monster Land screenshot 5

The game is the sequel to the 1986 game Wonder Boy and takes place eleven years after the events in the previous game. After enjoying over a decade of peace on Wonder Land following the defeat of the evil King by Tom-Tom, later bestowed the title "Wonder Boy", a fire-breathing dragon called the MEKA dragon appeared; he and his minions conquered Wonder Land, turning it into "Monster Land". The people, helpless due to their lack of fighting skill, call for Wonder Boy, now a teenager, to destroy the monsters and defeat the MEKA dragon. Players control Wonder Boy through twelve linear levels as he makes his way through Monster Land to find and defeat the MEKA dragon. Players earn gold by defeating enemies and buy weapons, armor, footwear, magic, and other items to help along the way. There are twelve locations in which Tom-Tom must venture through, including (but not limited to): the city of Wonder Land, Valley of Peace, The Coastal Town of Baraboro, The Mam Desert, and Pororo Islands. During his journey, he must defeat monsters with the sword that he got at the beginning of his adventure. These monsters will leave either gold coins or bags of cash, which he can use to buy better weapons, shields, armors, and boots. At the end of each location, there is usually a boss that Tom-Tom must defeat in order to obtain a gold key that will unlock the exit gate, as well as plenty of gold coins or bags of cash. If he touches any enemies, or is shot at, he will lose health. During his travels, Tom-Tom must take note of the hourglass; if the hourglass display sands at the bottom, he must get another one that appears out of nowhere, or he'll also lose health. There are two ways in which he can restore it. He can either go into bars to have a drink that will restore it and get a hint about what lies ahead as well, or go into hospitals and heal himself to restore the lost health.

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